Ryan has been plagued with nightmares since the night his sister Amy went missing 8 years earlier after playing the game "Bloody Mary." Amy had stumbled onto a website on the Internet (www.marked4mary.com) about a witch called Bloody Mary and a game to summon her evil spirit. Now a senior in college, Ryan is reaching a mental breaking point from the years of stress and guilt from his sisters disappearance. His girlfriend Rachel frustrated herself at Ryan's emotional distance and self pity, calls for help to a former professor of Ryan's, Father O'Neal. Father O'Neal is both a priest and a archaeologist who decides to help Ryan end his tormenting grief by using his detective skills and wit to figure out what exactly happened to Ryan's sister, and uncover the truth to the Legend of Bloody Mary
In 1630, a farmer relocates his family to a remote plot of land on the edge of a forest where strange, unsettling things happen. With suspicion and paranoia mounting, each family member's faith, loyalty and love are tested in shocking ways.
In October of 1994 three student filmmakers disappeared in the woods near Burkittsville, Maryland, while shooting a documentary. A year later their footage was found.
A long time ago in a distant fairy tale countryside, a young girl leads her little brother into a dark wood in desperate search of food and work, only to stumble upon a nexus of terrifying evil.
Young adults become fascinated by the events of the three missing filmmakers in Maryland, so they decide to go into the same woods and find out what really happened.
Heidi, a radio DJ, is sent a box containing a record - a "gift from the Lords". The sounds within the grooves trigger flashbacks of her town's violent past. Is Heidi going mad, or are the Lords back to take revenge on Salem, Massachusetts?
A vengeful spirit has taken the form of the Tooth Fairy to exact vengeance on the town that lynched her 150 years earlier. Her only opposition is the only child, now grown up, who has survived her before.
A rebellious teenage boy, struggling with his parent's imminent divorce, encounters a terrifying evil after his next-door neighbor becomes possessed by an ancient witch that feasts on children.
With his marriage fraying, Blake persuades his wife Charlotte to take a break from the city and visit his remote childhood home in rural Oregon. As they arrive at the farmhouse in the dead of night, they're attacked by an unseen animal and barricade themselves inside the home as the creature prowls the perimeter. But as the night stretches on, Blake begins to behave strangely, transforming into something unrecognizable.